![]() ![]() Over the past sixteen years, it’s come a long way from its meager demo to industry-kingpin status. While its origin story isn’t riveting (its demo debuted in 1999, it was Best of Show at the 2000 MacWorld Expo, and it’s been successful ever since), it was created by someone with the dope nickname “the Pixolator.” There is clearly a lot of 3D modeling software out there, but unlike many newer 3D design tools, this one has the bonus of having been around the block a few times. Zbrush was one of the early game changers in 3D design. This is the software to use if you’ve got solid concept art to work with. Unlike many other 3D modeling software packages, Zbrush is streamlined for purely artistic sculpting. ![]() These building blocks are part of the reason why Zbrush is specifically lauded for its artistic functionality. Much like pixels, these data points have X coordinates, Y coordinates, and color information - but since they’re in 3D, they’ve also got a Z coordinate, and material information too. ![]() It’s main claim to fame? It has special building blocks called pixols. Zbrush is 3D design tool that’s all about the brushes. “Undead Nightingale” by Zbrush user herocus ![]()
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